Zula International Cup Qualifier

2018-09-10-11-00
IDC/Games User

Mjölnir


IDCgames_ZIC_qualifier.png

Dear all,

IMPORTANT: all players must read carefully the rules written below.
IMPORTANT: If a team is disqualified of a tournament by the GMs or for fail to carry out a rule they will not be able to participate in a tournament on the next 30 days.
IMPORTANT: You can see the tournament bracket clicking here.

Dates:

- 10th, 11th, 12th and 13th September from 18:00 (CEST).

Prizes: 

- 1st: 250,000 Zula Gold, 5 Front Attachment Guaranteed Deck, 5 M468 Platinum Collection Decks, 5 Platinum AWP Collection Decks.
- 2nd: 150,000 Zula Gold, 3 Front Attachment Guaranteed Deck, 3 M468 Platinum Collection Decks, 3 Platinum AWP Collection Decks.
- 3rd and 4th: 100,000 Zula Gold, 1 Front Attachment Guaranteed Deck, 1 M468 Platinum Collection Deck, 1 Platinum AWP Collection Deck.
- From 5th to 16th: 50,000 Zula Gold.

Game mode:

- Sabotage 5 VS 5
- The condition of victory will be win 10 rounds.
- In case of a tie, there will be an untie automatically (The same until a team break the tie).

Players per team:

- IMPORTANT: 5 + 1 reserve (optional).
To begin a match, there must be 4 players on a team, if not the team will be disqualified.
- Each player can only play in one team.

Maps:

1st is the team placed in the upper seed
2nd is the team placed in the lower seed 

- Bo1 Veto:

1st team: ban
2nd team: ban
1st team: ban
2nd team: ban
1st team: pick side (last map)

- Bo3

1st team: ban
2nd team: ban
1st team: pick map - 2nd team: pick side
2nd team: pick map - 1st team: pick side
1st team: pick side (last map)

Items:

- During this tournament, you can use every item of the game.

Results and MOSS Files:

- The results and the MOSS files will be uploaded here by the users (with screenshots).
IMPORTANT: It should be uploaded just when the match finishes.

Rules:

VERY IMPORTANT: Only the double boost is allowed. Any other type of boost will be penalized with disqualification. This will also be applied in cases where there are textures that disappear.
- VERY IMPORTANT: EACH TEAM MAY HAVE A MAXIMUM OF TWO SNIPERS (with the option to pick up the sniper rifles of the rival team).
- IMPORTANT:  players have to create the rooms. Firstly check if your room is created or not. If it is already created, just enter there. If not create it with these settings:
     - Name: "[ROUND] TEAM 1 vs TEAM 2" (always based on the order of the bracket. The team placed above on the bracket should be on the left side in the room name and the team below on the right side).
     - Game Type: Sabotage
     - Map: Scheduled by IDC/Games
     - Player Count: 8v8 (so a GM can enter the room)
     - Match/Round Time: 2:15 minutes
     - Winning condition: 10 Rounds
     - Game Type: Normal
     - Limitations: Normal
     - Team Balance: None
     - Join Ongoing Matches: Yes
- The matches will take place in the e-Sports arena Server.
- The tournament will have a max. of 64 teams.
- Every match will be launched by a GM once all the players are in the room. If a match begins without the referee's authorization, all the players will be disqualified.
We will announce the pairings. The name of the room shall be "[ROUND] TEAM 1 vs TEAM 2". As already stated before, the match will begin once the referee launches the match.
- Once the registration is closed, we won't allow any modification.
- If a player signs up in the registration post with the wrong name, he will be automatically disqualified, with no possibility of signing up again if the registration is closed. The same will happen to players who change the name during the tournament. If you want to change the name, do it before or after the tournament. And please do not add any symbol before the username.
Players need to be in their room 10 minutes before start.
There will be a max. waiting time of 10 minutes.
- All players must download MOSS and use it during the matches. You can find here the user manual. Once a match is over, EVERY player of EACH TEAM must upload the ZIP file that stores the screenshots and the log file to add the download link here. If a team doesn't follow this rule, all players can be disqualified and we reserve the right to decide whether they can take part in the next tournaments or not. If the winners don’t upload the MOSS files, the loser team will be the one moving on to the next rounds. The frequency of the screenshots should be 60 seconds.
The winner teams should stay in the eSports Arena Server to continue with the tournament as soon as possible.
We will not answer questions referent to the rules. If a player doesn't know the rules, he can be disqualified depending of the situation.


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